Hello Tom,
I am implementing some MM2 classes for use with the KFlop at work.
Traditionally, most of our paths are fairly simple compared to a large G-code file. I usually build the entire path prior to execution and apply my own accel/decel/vel smoothing. How would I do this with a Kflop?
How can I load a sequence of segments into the TPlanner and then execute it once loaded?
The only way I can see to emulate this behavior is to set the lookahead to like an hour, load the segments and then set it to a small amount of time. Will simply moving the lookahead time around trigger the execution of motion I am looking for? Or is there a more concise way?
Thank you,
-Brad Murry